Multi-Agent Coordination Using Dynamic Behavior-Based Subsumption

نویسندگان

  • Frederick W. P. Heckel
  • G. Michael Youngblood
چکیده

Team coordination of non-player characters can create a deeper sense of immersion in real-time games by allowing characters to work together to produce better tactics and strategy. Achieving multi-agent coordination can be a difficult problem, and can incur substantial computational costs. Our goal with this work is to produce a reactive method for coordinating game characters that will allow computationally inexpensive team coordination. Reactive teaming creates teams of agents through the use of simple constant-time agent interactions without increasing the difficulty of authoring game

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تاریخ انتشار 2010